Laboratory access
Schools without equipment, chemicals or space for practical work.
Build technology that makes STEM more accessible, affordable and available to everyone — whatever their school, budget, bandwidth or ability.
Showcase projects
Team size
To enter
Open worldwide
One theme: solve a social STEM issue. Find a real barrier that keeps people out of science and engineering, and build something that removes it.
How might we make STEM accessible to people who currently face barriers to learning, experimenting, building or participating?
Schools without equipment, chemicals or space for practical work.
Material built for one way of seeing, hearing, reading or moving.
Tools that assume a fast, constant internet connection and fail without it.
Kits, components and software priced far beyond a student's reach.
Good material that exists but is scattered, unstructured or hard to find.
Science taught only in a language the learner is still struggling with.
Adaptive tools that cost more than the course they support.
Learners with no teacher, club or mentor within reach.
The standout projects from the Anantam Hackathon showcase. Five independent teams, five different barriers, five things you can open and use right now.
A laboratory in your browser.
Nine experiments computed from the actual physics, not canned animations — projectile motion, pendulums, Ohm's law, refraction, circuits, reaction rate and gas laws — with live measurement, graphs, error analysis and a generated lab report.
See the science differently.
Turns graphs, diagrams, circuits and geometry into a spoken description, a navigable structure, an accessible SVG, extracted data and sonified audio — every one of them driven from the keyboard.
STEM that works without the internet.
Downloadable content packs, lessons, simulations and quizzes that run entirely on the device, with a local tutor that answers from what you have already downloaded and syncs your progress when a connection returns.
Build more with what you already have.
An open catalogue of fully priced STEM builds with a cost-down engine that redesigns a project to your budget, and an inventory mode that tells you what your parts drawer can already make.
Engineer the world.
Four engineering missions — village power, bridge builder, clean water and flood defence — simulated properly and scored, so every design comes back as an engineering report you have to improve on.
Independent projects — showcased and powered by Anantam. Each one runs on its own site, with its own team, design and documentation.
No portal, no account, no forms to chase. Four steps from an idea to a finished project.
Send us your team and the problem you want to solve. We reply to every entry with the full brief and the dates for your edition.
One to four people, from any school, college or country. Solo entries are judged on exactly the same criteria.
Use anything you like — hardware, software, games, simulations, open-source tools or AI — as long as you disclose it and it genuinely works.
Send a short demo video and a link to your code or design files, then present it live to the panel. A working prototype beats a polished deck.
Entries are handled by email. Fill this in and it opens a ready-to-send message in your own email app — nothing is stored on this site.
A person on the Anantam team reads every entry and replies with the challenge brief, the build dates and the submission checklist. If anything in your idea is unclear, we ask rather than reject.
Prefer to write your own email, or want to ask something first? Use the address below.
Tell us the barrier you want to remove. That is the whole application.
Enter the hackathon